SLAY THE SPIRE 2 · EARLY ACCESS

Climb the Unknown Spire
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The most complete guide to cards, relics, routes and bosses — build the ultimate deck and reach the top!

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Pathing · node priorities · risk assessment

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Mechanics · patterns · counters

Patch Notesv0.107
patch

v0.111.0 · 08-14
Beta: another balance and fix pass (beta branch)

v0.110.0 · 07-31
Silent poison package reworked (Haze/Outbreak/Mirage redesigned); Mirage no longer Exhausts; keyboard-only mode; map screenshot sharing

v0.109.0 · 07-17
2 new Neow relics (signature potion + Quest cards); Aeonglass nerfed, Torch Head Amalgam buffed; nearly any potion can target teammates; Traditional Chinese localization begins

v0.108.0 · 07-03
15 new co-op cards; end-of-turn resolution order changed (Doom no longer 'kills first'); 2-player enemy Block scaling cut to a flat ×2; mod/non-mod saves split

v0.107.1 · 06-19
Major Update #2 on main: sweeping balance (up to 84 cards touched)

v0.106.0 · 05-22
Mummified Hand buffed (priority-based picks); Infested Prism and Aeonglass reworked

v0.105.0 · 05-08
Doormaker replaced by the new boss Aeonglass; Bestiary added; Blade of Ink ink-poison bonus cut

v0.104.0 · 04-24
Co-op scaling nerfs (Artifact/Slippery/Skittish); Stratagem unbanned in multiplayer; Tag Team buffed

v0.103.2 · 04-17
Major Update #1 merges v0.100–0.103.1 to main: 5 new Neow relics, shop relic prices cut by 25 gold, friend leaderboards, sweeping Regent buffs

v0.103.0 · 04-10
Ironclad survivability: new rare Not Yet.; Acrobatics moved to Uncommon; Living Fog and Doormaker heavily nerfed

v0.102.0 · 04-03
New badge system; Borrowed Time reworked into a burst energy card; Ascension 6 becomes 'Inflation' (shop removal starts at 100 gold, +50 each)

v0.101.0 · 04-02
Regent buffs (Meteor/Parry, up to A-tier); no elites on floor 6; Doormaker now a 3-phase rotation

v0.100.0 · 03-05
Early Access launch: nearly 500k concurrent players on day one